2021 Season 4 Patch 2 Hotfix 1 Release Notes [2021.10.08.01]
This Hotfix contains some fixes and updates for the 2021 Season 4 Patch 2 Release.
iRACING UI:
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Results
After completing a Race, if your Safety Rating did not change, a “± 0” will be displayed on the Results screen.
AI Opponent Rosters
Fixed a bug where custom specular maps could not be deleted from AI Opponents.
SIMULATION:
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Dirt Oval Racing
All Dirt Oval Racing vehicles will now never be served meatballs.
- - These vehicles will never receive a meatball flag for sustaining excessive damage while at any track. This change does not make these vehicles immune to damage - they all will still sustain damage as usual. However, a driver can now decide if and when to end their race due to damage.
- - This change affects the following vehicles:
- - - - Dirt Late Model (ALL)
- - - - Dirt Legends Ford '34 Coupe
- - - - Dirt Midget
- - - - Dirt Modified (ALL)
- - - - Dirt Sprint Car (ALL)
- - - - Dirt Sprint Car Non-Winged (ALL)
- - - - Dirt Street Stock
- - - - Dirt UMP Modified
Rendering
The Track Surface Decal (TSD) rendering system has been optimized to greatly reduce the number of DX11 drawPrim() calls required to render scenes. This optimization reduces DX11 CPU-side bottlenecks at every track, some more than others. Depending on the PC hardware and rendering options, it may improve frame rate by as much as 25%. It helps most at road courses, such as Hungaroring Circuit, Circuit de Barcelona Catalunya, and many others.
Fixed an issue where rubber could appear to be laid down heavily on grass.
CARS:
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Lotus 79
iRacing setups have been updated.
NASCAR Next Gen Class Cars
iRacing setups have been updated.
Street Stock
Ended an experiment where steering wheels for opponent cars were temporarily relocated to the exterior roof of their cars. This experiment did not pan out; driving with the wheel in this new location proved problematic.
TRACKS:
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Circuit de Spa-Francorchamps
Righted a janky yellow cone.