2025 Season 2 Patch 1 Release Notes [2024.03.16.01]


This Patch Release contains updates and fixes for the 2025 Season 2 Release.




Simulation

Updater

- Fixed an issue that could occur when installing updates where the updater needed to be closed to continue to use iRacing, fixing an infinite updater loop.


AI Racing

- AI Drivers are now ready to drive the new ARCA Class Cars! This includes all three of the brand new ARCA Cars released for 2025 Season 2!


- - ARCA Chevrolet SS


- - ARCA Ford Mustang


- - ARCA Toyota Camry


- AI Drivers have improved their standing start behaviors and are less likely to cook their rear tires, lose all rear grip, and spin out.


Graphics

- Fixed a critical issue where dynamic track debris was completely invisible.


- Improved lighting effects on crowds at night.


- Improved lighting effects and visibility of windshield glass.


- Improve a visual pop that can be seen on grandstands at day/night transitions.


- Improved some specular texture issues that could appear on track and environment terrains when the sun at low angles could cause some blowout.


- Fixed an issue where helmet visors were flashing white when they had dirt on them at night.


- Fixed an issue where windshield dirt and dust streaks were rendering extremely reflective and bright.


- Fixed an issue where some environment objects were defaulting to the wrong shaders and would appear pure black.


- Fixed some issues with ambient lighting on trees, where some trees could appear bioluminescent in certain conditions at night.


- Fixed an issue where some fences would not render correctly in high amounts of haze at low or medium shader detail.


Weather

- Fixed an issue where 100% humidity (low fog) was causing the exposure to be too dark when skies were also clear.




Cars

<Car Class> ARCA 2025 Series

- Brake rotor glow has been enabled.


<Car Class> GTP Series

- - Fixed an issue where ARB settings that did not match the setup in use could be loaded into a Fixed Setup Session.


- ARB adjustment during cornering is now less restrictive.


ARCA Ford Mustang

- Fixed an issue with a decal logo being incorrectly mirrored on one side of the car.


Acura ARX-06 GTP

- iRacing setups have been updated.


BMW M Hybrid V8

- iRacing setups have been updated.


BMW M8 GTE

- The Dashboard Box rev lights have been updated for accuracy.


Dallara IR18

- iRacing setups have been updated.


Dallara P217

- Fixed an issue where the shift light lamp was too large.


- Fixed an issue where the bumper was too shiny at certain camera distances.


FIA F4

- The Dashboard Box rev lights have been updated for accuracy.


Hyundai Elantra N TCR

- Fixed a grammatical error in an iRacing setup.


Late Model Stock

- The car decals texture layer of the paint template has been updated.


Legends Ford '34 Coupe

- iRacing setups have been updated.


NASCAR Cup Series Ford Mustang

- Fixed a critical issue with fields in the Garage screen overlapping, making them unusable.


Porsche Mission R

- iRacing setups have been updated.


Ray FF1600

- Fixed an art issue where the suspension hub pivots were misaligned.


Ruf RT 12R RWD

- iRacing setups have been updated.


VW Beetle Lite

- Fixed an issue where opponent cars could appear to have a bad setup applied.


[Legacy] Porsche 911 GT3 Cup (991)

- Speedometer calculation has been updated for accuracy.


[Legacy] Porsche 911 GT3 R

- The in-Simulator name for this car has been updated.




Tracks

Cadwell Park Circuit

- A floating marshal hut has been earthbound.


Chili Bowl

- Fixed an issue where this track was being overexposed during day-time races.


Darlington Raceway

- Fixed some visual popping of objects as the camera changed distances from them.


- A missing retaining wall has been added.


- Additional crowds have arrived at buildings and bleachers.


- Additional visitor vehicles have arrived.


- Some fences have been mended.


Dover Motor Speedway

- The textures for the casino have been improved.


Homestead Miami Speedway

- Some pit road buildings have been updated.


Kansas Speedway

- Additional visitor vehicles have arrived.


Las Vegas Motor Speedway

- Fixed some visual popping of objects as the camera changed distances from them.


- Crowds have arrived in the grandstand tower.


- Improved night lighting for objects and terrain at this track.


MotorLand Aragón

- Fixed an issue where a tire barrier in Turn 8 was incorporeal.


New Hampshire Motor Speedway

- Some track surface textures and skid mark textures have been improved.


Oswego Speedway

- Some track surface textures and skid mark textures have been improved.


- Some terrain textures have been updated.


Portland International Speedway

- Fixed an issue with some gain-time checkpoints at Turn 10.


- Some rock models have been updated.


Rudskogen Motorsenter

- Fixed an issue where some rocky areas could render pure black at low sun angles.


Sebring International Raceway

- Treeline shaders have been updated.


Talladega Superspeedway

- Halo support has been added to the pit-in light.