2026 Season 2 Patch 1 Release Notes [2026.03.13.02]
Patch Release:
This release is a Patch, focusing on additional updates, improvements, and fixes for the 2026 Season 2 Release.
iRacing Launcher
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Paint Shop
Fixed an issue where the artwork for the new sponsors we added for 2026 Season 2 were not showing up on vehicles. This is fixed, and the logos are now appearing correctly. The following new sponsors were added to the Paint Kit:
Asetek Racing
Good Ranchers
Holley Performance Brands
Holmatro
Jerky Boys
Larry Chen Photo
LVRY
Nova Motorsport
PAGID Racing
Penske Racing Shocks
PPG
Root Insurance
Roush Yates Manufacturing Solutions
Safecraft
Fixed an issue where the updated artwork for the updated sponsors for 2026 Season 2 was not showing up on vehicles. This is fixed, and the updated logos are now appearing correctly. The following sponsors were updated in the Paint Kit:
Ally
Anduril
Eibach
Fanatec
Horizon Hobby
MillerTech
Mobil 1
Ohlins
Pimax
Roto-Rooter
Schluter Systems
SKF
Sunoco
Trading Paints
WeatherTech
Simulation
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AI Racing
AI vehicles have improved their tire heat calculations, and should no longer drop below realistic levels.
AI Drivers have improved their racing line speed calculation process as they change positions around a track.
AI Drivers have improved their racing skills at St. Petersburg Grand Prix.
Audio
Rain sounds for the newly rain-ready 2026 Season 2 Release vehicles have been updated.
Graphics
Dust generation and accumulation on windshields has been reduced slightly.
Fixed an issue where some smoke and other particle effects were being incorrectly rendered over other environment objects.
User Interface
Fixed some positioning issues with elements that could occur after they were moved.
For the HUD Profiles system, fixed an issue with some UI element position offsets.
User Interface
For Key Bindings, fixed several issues relating to "Settable" keybinds that have up to 3 bindings for inc/dec/level of the control like Car Setup Adjustments (e.g. Brake Bias Set, Engine Power Set, ...)
Fixed the Clear/Erase function (trash icon) for Settable controls - now all 3 controls are cleared, so the mapping gets cleared in the UI.
Fixed the secondary control mapping showing up in the Keybind Preview - e.g. Decrement was showing up, but not Increment, now they both show up, and correctly labeled.
Fixed Keybind Preview for Shift-Ctrl-Alt-Print Screen - this now works because the actual keyboard event is compared against controls, in addition to checking if the keys are pressed.
Fixed timeout of repeated keys - now if you wait 5 seconds, the repeat key check times-out and clears the last key, so the same key can again be pressed after 5 seconds, but if you keep hitting the same key, it correctly times-out and stops showing up.
Fixed a few typos in comments.
Cars
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<Car Class> GTE
For the damage model, re-balanced rear panel yields and break limits.
Audi 90 GTO
iRacing setups have been updated.
Audi RS3 LMS Gen2
Max camber warnings have been set to -4.0 degrees.
Dallara IR18
Fixed an error that did not allow weight jacker at Iowa Speedway and Phoenix Raceway.
Dallara iR-01
iRacing setups have been updated.
Ferrari 488 GTE
Adjusted windshield wipers.
Windshield wiper starting location has been adjusted.
Windshield wiper shake has been reduced.
Ford GTE
Fixed an issue where the glow effect from the brake light could separate from the object when severely damaged.
NASCAR Truck RAM
Some RAM branding and the decal layer has been updated.
Porsche 911 Cup (992.2)
A new Series Branding selection has been added for this vehicle: Porsche Motorsport North America (PMNA).
When selected for use in a Hosted Session, tire branding is removed from the car.
Super Late Model
Adjusted cockpit gauge glass shader.
Tracks
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Adelaide Street Circuit
Fixed an issue where the grandstands were being hidden when buildings should have been, and visa-versa, based on the selected graphics settings.
Barber Motorsports Park
A pit fence has been properly lowered into the ground.
Circuit of the Americas
The A-frames now appear at all configs.
Langley Speedway
Track loading screen has been updated.
Lanier National Speedway
Grandstand concrete color has been adjusted.
Track loading screen has been updated.
Long Beach Street Circuit
Track loading screen has been updated.
Nürburgring
Fixed a variety of purple colored areas on some track sections.
Red Bull Ring
Updated a few track surface textures.
Sebring International Raceway
Adjusted the visibility of the hairpin bridge so it doesn't disappear at the lowest graphics settings.
Fixed some camera draw distance issues with some environment assets.
Fixed a misspelling on the medical building.
Track loading screen has been updated.
St. Petersburg Grand Prix
Stadium light placement has been optimized.
USA International Speedway
Fixed some environment texture mapping details.
Track loading screen has been updated.