2026 Season 2 Patch 1 Release Notes [2026.03.13.02]


Patch Release:

This release is a Patch, focusing on additional updates, improvements, and fixes for the 2026 Season 2 Release.





iRacing Launcher

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Paint Shop

Fixed an issue where the artwork for the new sponsors we added for 2026 Season 2 were not showing up on vehicles. This is fixed, and the logos are now appearing correctly. The following new sponsors were added to the Paint Kit:

Asetek Racing

Good Ranchers

Holley Performance Brands

Holmatro

Jerky Boys

Larry Chen Photo

LVRY

Nova Motorsport

PAGID Racing

Penske Racing Shocks

PPG

Root Insurance

Roush Yates Manufacturing Solutions

Safecraft

Fixed an issue where the updated artwork for the updated sponsors for 2026 Season 2 was not showing up on vehicles. This is fixed, and the updated logos are now appearing correctly. The following sponsors were updated in the Paint Kit:

Ally

Anduril

Eibach

Fanatec

Horizon Hobby

MillerTech

Mobil 1

Ohlins

Pimax

Roto-Rooter

Schluter Systems

SKF

Sunoco

Trading Paints

WeatherTech





Simulation

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AI Racing

AI vehicles have improved their tire heat calculations, and should no longer drop below realistic levels.

AI Drivers have improved their racing line speed calculation process as they change positions around a track.

AI Drivers have improved their racing skills at St. Petersburg Grand Prix.

Audio

Rain sounds for the newly rain-ready 2026 Season 2 Release vehicles have been updated.

Graphics

Dust generation and accumulation on windshields has been reduced slightly.

Fixed an issue where some smoke and other particle effects were being incorrectly rendered over other environment objects.

User Interface

Fixed some positioning issues with elements that could occur after they were moved.

For the HUD Profiles system, fixed an issue with some UI element position offsets.

User Interface

For Key Bindings, fixed several issues relating to "Settable" keybinds that have up to 3 bindings for inc/dec/level of the control like Car Setup Adjustments (e.g. Brake Bias Set, Engine Power Set, ...)

Fixed the Clear/Erase function (trash icon) for Settable controls - now all 3 controls are cleared, so the mapping gets cleared in the UI.

Fixed the secondary control mapping showing up in the Keybind Preview - e.g. Decrement was showing up, but not Increment, now they both show up, and correctly labeled.

Fixed Keybind Preview for Shift-Ctrl-Alt-Print Screen - this now works because the actual keyboard event is compared against controls, in addition to checking if the keys are pressed.

Fixed timeout of repeated keys - now if you wait 5 seconds, the repeat key check times-out and clears the last key, so the same key can again be pressed after 5 seconds, but if you keep hitting the same key, it correctly times-out and stops showing up.

Fixed a few typos in comments.





Cars

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<Car Class> GTE

For the damage model, re-balanced rear panel yields and break limits.

Audi 90 GTO

iRacing setups have been updated.

Audi RS3 LMS Gen2

Max camber warnings have been set to -4.0 degrees.

Dallara IR18

Fixed an error that did not allow weight jacker at Iowa Speedway and Phoenix Raceway.

Dallara iR-01

iRacing setups have been updated.

Ferrari 488 GTE

Adjusted windshield wipers.

Windshield wiper starting location has been adjusted.

Windshield wiper shake has been reduced.

Ford GTE

Fixed an issue where the glow effect from the brake light could separate from the object when severely damaged.

NASCAR Truck RAM

Some RAM branding and the decal layer has been updated.

Porsche 911 Cup (992.2)

A new Series Branding selection has been added for this vehicle: Porsche Motorsport North America (PMNA).

When selected for use in a Hosted Session, tire branding is removed from the car.

Super Late Model

Adjusted cockpit gauge glass shader.





Tracks

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Adelaide Street Circuit

Fixed an issue where the grandstands were being hidden when buildings should have been, and visa-versa, based on the selected graphics settings.

Barber Motorsports Park

A pit fence has been properly lowered into the ground.

Circuit of the Americas

The A-frames now appear at all configs.

Langley Speedway

Track loading screen has been updated.

Lanier National Speedway

Grandstand concrete color has been adjusted.

Track loading screen has been updated.

Long Beach Street Circuit

Track loading screen has been updated.

Nürburgring

Fixed a variety of purple colored areas on some track sections.

Red Bull Ring

Updated a few track surface textures.

Sebring International Raceway

Adjusted the visibility of the hairpin bridge so it doesn't disappear at the lowest graphics settings.

Fixed some camera draw distance issues with some environment assets.

Fixed a misspelling on the medical building.

Track loading screen has been updated.

St. Petersburg Grand Prix

Stadium light placement has been optimized.

USA International Speedway

Fixed some environment texture mapping details.

Track loading screen has been updated.